Hi folks,
Bit of an odd situation so bear with me.
Windows 7 x64 host running player 5.0.2
Has an Nvidia GeForce 310 (running current 2013/7 WHQL drivers)
Windows 7 x86 guest with latest VMware tools installed.
Google IME, Office IME 2007 installed
Microsoft Office 2013 installed
Open an office document in the guest, proceed to write a lot of two byte characters an IME. Between 0.5 and 1.5 pages of input, Player dies with a win32 error. Running the dump file through visual studio is fingering nvd3dum.dll as the culprit with a null pointer exception. Tried unchecking all 3D acceleration related settings, such as unity, for that guest, no dice. Tried killing off the unity helper process in the host after the guest has logged in, doesn't seem to make a difference. Regular player logs show it dying after switching from compositing to rendering, but the time stamp seems a little too far to say that is the direct cause.
Anyone ever encountered something like this before, and any possible workarounds?